Niagara particles with collision slide in the direction of World +Y-axis after the point they should have stopped. If the user uses multiple systems in the same spot all the emitters appear to bounce and move along the +Y-axis until they disappear.
Expected Result : Particles will roll to a stop after spawning
Actual Result : Particles will "bounce" along the ground and will not stop until despawned
i have this problem UE4CC-Windows-58DC12AF4B97F057BD108FBFF569B2E9_0000
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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-148548 in the post.
2 |
Component | UE - Niagara |
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Affects Versions | 5.0 |
Created | Apr 7, 2022 |
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Resolved | Jul 19, 2023 |
Updated | Jul 19, 2023 |