Description

Unable to bind float variables to certain properties in Widget elements. You are able to bind Structure floats if needed as a workaround.

Repro Rate: 3/3

Tested this in //UE4/Release-4.27 @ CL#18319896 and I was able to bind float variables to the percent property of the Progress Bar, it is a regression!

Steps to Reproduce
  1. Create a new blank Blueprint project.
  2. Right-Click in the Content Browser and create a new Widget Blueprint. (User Interface/Widget Blueprint)
    • Select the User Widget as the Root Widget during creation.
  3. In the Designer view, place a Progress Bar down utilizing the Palette.
  4. S.witch to Graph and create a new variable of type Float
  5. Compile & Save the Widget Blueprint
  6. Back in the Designer view, click on the Progress bar.
  7. In Details under Progress, select the "Bind" dropdown to the right of Percent.

Results: User is unable to bind the newly created float variable.
Expected: User is capable of binding the float variable to the percent property of the Progress Bar

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Fixed
ComponentUE - Gameplay - Blueprint
Affects Versions5.0
Target Fix5.0.3
Fix Commit20380365
Main Commit20385730
Release Commit20380365
CreatedApr 7, 2022
ResolvedMay 26, 2022
UpdatedJan 25, 2023
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