Unable to bind float variables to certain properties in Widget elements. You are able to bind Structure floats if needed as a workaround.
Repro Rate: 3/3
Tested this in //UE4/Release-4.27 @ CL#18319896 and I was able to bind float variables to the percent property of the Progress Bar, it is a regression!
Results: User is unable to bind the newly created float variable.
Expected: User is capable of binding the float variable to the percent property of the Progress Bar
i have this problem UE4CC-Windows-58DC12AF4B97F057BD108FBFF569B2E9_0000
I am not able to find world outliner how to enable it?
How can i modify the param name in EQS node
Delay nodes occasionally don't fire the "Completed" output in a nativized build
Undefined sysmbol: typeinfo for AActor when cross-compile linux dedicated server on windows
How to achieve HLSL Multiple Render Target in Material blueprints?
When I open UE4 4.24.3 it appears that. Does anyone know how to solve?
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-148560 in the post.
1 |
Component | UE - Gameplay - Blueprint |
---|---|
Affects Versions | 5.0 |
Target Fix | 5.0.3 |
Created | Apr 7, 2022 |
---|---|
Resolved | May 26, 2022 |
Updated | Jan 25, 2023 |