Level Instances are not included in the World Partition minimap as their load requests do not get processed.
How does TextureRenderTarget2D get TArray<uint8> type data?
Why does the REMOVE method of map container remove elements have memory leaks?
How do I set a material as a post-processing material?
What is the cause of the packaging error falling back to 'GameUserSettings' in ue5?
How to delete some elements correctly when deleting an array loop?
How would I go about lerping the rotation instead of it snapping when turning (pls dont sue me epic)
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-149036 in the post.
4 |
Component | UE - World Creation - Worldbuilding Tools - Level Instances |
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Affects Versions | 5.1 |
Target Fix | 5.1 |
Fix Commit | 20578625 |
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Created | Apr 13, 2022 |
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Resolved | Jun 10, 2022 |
Updated | Jun 10, 2022 |