Description

When creating a C++ class and compiling utilizing Live Code, upon creating a blueprint class utilizing that C++ class as it's parent and restarting the editor, the blueprint class loses it's parent class until the Live Code is recompiled.

Repro Rate: 4/4

Steps to Reproduce
  1. Create a new Blank C++ project
  2. Under C++ Classes, add a new C++ class based on Character
    • If you do not see C++ Classes click the settings gear in the top-right of the Content Browser and enable Show C++ Classes
  3. Right-click the C++ class and create a new Blueprint Class based on the class.
  4. Save & Close the Project
  5. Reopen the Project

Results: Blueprint class loses scope of it's parent class and the C++ class disappears until Live Code is triggered again.
Expected: Live Code automatically compiles and the Blueprint & C++ class appears in the Content Browser.

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Unresolved
CreatedApr 20, 2022
UpdatedJan 26, 2023