Repro rate: 3/3
Objects in the viewport in QAGame project displayed in low resolution. Issue reproduced for precompiled and not precompiled builds. Not reproduced in newly created blueprint third person template project. On changing settings in the viewport, objects are displayed as expected, but once setting window was closed, objects looks pixeled again.
Regression - yes, issue was not reproduced in last daily smoke cycle in //UE5/Main - P4V - 19826249
Actual result: objects in viewport are displayed in low resolution and looks pixeled
Expected result: objects should be displayed in high resolution (if other option is not provided by settings)
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-149793 in the post.