Occurs 3/3 Times
Base pose animation is not retained when retargeting animation with an additive anim type.
Repro Steps:
1. Create a TPS template project.
2. Open the MM_Jump animation. (Any animation can be used, this is an example).
3. Set the MM_Jump Additive Type to 'Local Space'.
4. Set its Base Pose Type to 'Selected Animation Frame'.
5. Select MM_Idle for the Base Pose Animation.
6. In the Content Browser, right click MM_Jump and select Retarget Animation Assets > Duplicate and Retarget Animation Assets > Select the RTG_UE5Manny_UE4Manny.
7. Open the Retargeted MM_Jump animation.
Expected: The Base Pose Animation is set to MM_Idle animation.
Actual: The Base Pose Animation is empty and must be reset.
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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-149972 in the post.
8 |
Component | UE - Anim - Rigging - Retargeting |
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Affects Versions | 5.0, 5.0.1 |
Target Fix | 5.4 |
Created | Apr 22, 2022 |
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Resolved | Sep 18, 2023 |
Updated | Sep 19, 2023 |