This is a race condition, did not crash with -onethread. Attached the collected threaded callstacks, although they look misaligned.
Licensee has provided a suggested fix.
Download the attached repro (CustomDataRepro.zip) and open in 5.0 latest
Delete box number 3, crash should happen immediately.
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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-150941 in the post.
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Component | UE - World Creation - Worldbuilding Tools - HLOD |
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Affects Versions | 5.0 |
Target Fix | 5.0.2 |
Created | May 3, 2022 |
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Resolved | May 4, 2022 |
Updated | Jan 25, 2023 |