When saving a level, that has a level variant asset in it, with a different name, the bindings within the level variant are broken.

Steps to Reproduce
  1. Create a new Product Configurator template project
    • Under Automotive,Product Design and Manufacturing section
  2. In Outliner, verify that there is a LEvelVariantSetsActor within default opening level
  3. In Content>ProductAssets open VaiantSet
  4. Verify that all bindings are set and now errors
  5. In Main Editor window to to File>Save Current Level as and name the Level something else
  6. Open Variant Set again

Expected Results: The binding should be retained, nothing changed but the name of the level...

Actual Results: Lost bindings to object. all show that the binding is lost ( Yellow ! next to the name)

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-151211 in the post.

Login to Vote

CreatedMay 5, 2022
UpdatedSep 14, 2023