Steps to Reproduce

Open the attached project, create a package and execute it.

Execute the following command.

fx.Niagara.Debug.Hud Enabled=1 OverviewEnabled=1 SystemFilter=* ShowParticleVariables=1 ParticleVariables=Position

The position should be debugged, but nothing is displayed.

Open the editor, add the sprite renderer and package it, and the same debug command will show the position.

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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-151609 in the post.

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By Design
ComponentUE - Rendering - Niagara
Affects Versions4.27.15.0.1
CreatedMay 11, 2022
ResolvedJun 6, 2022
UpdatedJun 7, 2022