Steps to Reproduce

Open the attached project, create a package and execute it.

Execute the following command.

fx.Niagara.Debug.Hud Enabled=1 OverviewEnabled=1 SystemFilter=* ShowParticleVariables=1 ParticleVariables=Position

The position should be debugged, but nothing is displayed.

Open the editor, add the sprite renderer and package it, and the same debug command will show the position.

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-151609 in the post.

0
Login to Vote

By Design
ComponentUE - Niagara
Affects Versions4.27.15.0.1
CreatedMay 11, 2022
ResolvedJun 6, 2022
UpdatedJun 7, 2022