Morphing target flickers when switching between complex targets. This occurs when global illumination is set to Lumen. Per talk with analyst, it greatly improves when using SSR or None instead of Lumen. It also improves when turning VSM off.
Actual Result: The mesh flickers slightly while morphing into its other form
*Expected Result: *Morph target reshapes as expected but does not flicker while morphing,
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-152565 in the post.
57 |
Component | UE - Graphics Features - Lumen |
---|---|
Affects Versions | 5.0.2 |
Created | May 16, 2022 |
---|---|
Updated | Jan 24, 2024 |