When spawning an instance of a blueprint using an archetype that is not a class default object, child components will be attached to the template component instead of the instance.
1. Download [Link Removed]
2. Unzip it in UE4\QAGame\Source folder (click yes if it asks to overwrite existing files)
3. Build QAGame Editor
4. Create a new blueprint in the root content folder (QAGame\Content) with TestPawn as its parent class, name it TestPawnBP (name and location are important!)
5. Start PIE
6. Type TestTestPawn in the console
i have this problem UE4CC-Windows-58DC12AF4B97F057BD108FBFF569B2E9_0000
Delay nodes occasionally don't fire the "Completed" output in a nativized build
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An error occurred while trying to generate project files !?
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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-15502 in the post.
0 |
Component | UE - Foundation - Core |
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Affects Versions | 4.7.5, 4.7.6, 4.8 |
Target Fix | 4.8 |
Created | May 13, 2015 |
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Resolved | May 14, 2015 |
Updated | Feb 5, 2017 |