Steps to Reproduce
  1. Create a BP
  2. Add a float property, expose to cinematics, hook it up on event tick to set the value of the property based on tick (just need to get it to modify the float value so that it can be recorded).
  3. Add the BP to the level and to Take Recorder
  4. PIE
  5. Record

EXPECTED: The resulting recording should have a track for that float property

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-157575 in the post.

Login to Vote

ComponentUE - Anim - Sequencer
Affects Versions5.0
Target Fix5.0.3
Fix Commit20813782
Main Commit20816470
Release Commit20813782
CreatedJun 24, 2022
ResolvedJun 24, 2022
UpdatedJan 25, 2023