Description

The ability to import/export visibility mask was available in 4.27.

Steps to Reproduce
  • Create a landscape.
  • Create a material:
    • Blend mode: Masked.
    • Landscape Visibility Mask node connected to Opacity Mask.
  • Use Sculpt > Visibility tool to create a hole.
  • Go to Manage > Import and try to export or import a visibility mask.

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-160393 in the post.

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Fixed
ComponentUE - LD & Modeling - Terrain - Landscape
Affects Versions5.0.3
Target Fix5.4
Fix Commit28760145
CreatedAug 8, 2022
ResolvedNov 16, 2023
UpdatedNov 28, 2023