Description

Licensee reporting material slots being incorrectly assigned when loading an asset created in UE4 into UE5 via an upgraded project.

Steps to Reproduce
  1. Download project from https://udn.unrealengine.com/s/question/0D54z00007qxD7ZCAU/material-issue-when-upgrade-project
  2. Open the project with UE4
  3. Open Tropical_Jungle_Pack/Meshes/Trees/SM_tree_medium_01
  4. Check the result of LOD3
  5. Close everything, open the project in UE5 (in a copy)
  6. Open Tropical_Jungle_Pack/Meshes/Trees/SM_tree_medium_01
  7. Check the result of LOD3

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Unresolved
ComponentUE - Editor - Framework - Asset Build
Affects Versions5.0
Target Fix5.2
CreatedAug 9, 2022
UpdatedSep 27, 2022