Description

Licensee reporting material slots being incorrectly assigned when loading an asset created in UE4 into UE5 via an upgraded project.

Steps to Reproduce
  1. Download project from https://udn.unrealengine.com/s/question/0D54z00007qxD7ZCAU/material-issue-when-upgrade-project
  2. Open the project with UE4
  3. Open Tropical_Jungle_Pack/Meshes/Trees/SM_tree_medium_01
  4. Check the result of LOD3
  5. Close everything, open the project in UE5 (in a copy)
  6. Open Tropical_Jungle_Pack/Meshes/Trees/SM_tree_medium_01
  7. Check the result of LOD3

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-160574 in the post.

0
Login to Vote

Backlogged
CreatedAug 9, 2022
UpdatedFeb 12, 2024