A Movable Point Light placed in the center of a field of foliage meshes will render shadows only at certain heights and going above those heights will cause the shadows to completely disappear.
[Image Removed]
Also Reproduced in Main Promotable-CL-2564509 & Releases/4.8/Promoted-CL-2560772
RESULTS: The Foliage shadows will not pop in until you reach 110 in Z Height
EXPECTED: Shadows should be present and change no matter the point light height.
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Attached Project has setup already in place simply move point light up and down.
Head over to the existing Questions & Answers thread and let us know what's up.
| 0 |
| Component | UE - Graphics Features |
|---|---|
| Affects Versions | 4.8, 4.9 |
| Target Fix | 4.9 |
| Fix Commit | 2573688 |
|---|
| Created | May 26, 2015 |
|---|---|
| Resolved | Jun 2, 2015 |
| Updated | Apr 27, 2018 |