Description

If an add component node is duplicated after the transform pin has been split, it will create an additional transform pin and keep the original split variables.

Steps to Reproduce

1. Open editor (any project)
2. Create new blueprint (or open any blueprint)
3. RMB in event graph> create an "add scene component" node
4. RMB the transform pin>split struct pin
5. Ctrl+w to duplicate node

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Fixed
ComponentUE - Gameplay - Blueprint
Affects Versions4.8
Target Fix4.9
Fix Commit2570924
CreatedMay 28, 2015
ResolvedMay 29, 2015
UpdatedApr 27, 2018