Description

Two properties on the animation params are not exposed to BP

Steps to Reproduce
  1. Access a skeletal animation section from a level sequence in BP (e.g. Get Selected Sections > Cast to Movie Scene Skeletal Animation Section)
  2. Get the Section's Params struct
  3. Break the struct and expand to see all its properties

RESULT

The Use Custom Mode and Swap Root Bone properties will not be there.

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Fixed
ComponentUE - Anim - Sequencer
Affects Versions5.1
Target Fix5.1
Fix Commit21920828
Main Commit21922832
Release Commit21920828
CreatedSep 7, 2022
ResolvedSep 9, 2022
UpdatedSep 27, 2022