Editing an actor's properties in a sequence causes the animation to go to ref pose.
Dragging the time slider will bring the animation back.
Expected Result:
The animated pose remains unchanged.
Actual Result:
The pose returns to the reference pose.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-163991 in the post.
0 |
Component | UE - Anim - Sequencer |
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Target Fix | 5.6 |
Fix Commit | 40256104 |
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Created | Sep 15, 2022 |
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Resolved | Feb 24, 2025 |
Updated | Mar 21, 2025 |