Description

CameraShake works fine in Camera Animation Sequence's Cine Camera Actor Preview.

But not played on Play in Editor mode.

Steps to Reproduce
  1. open attached sample project (then you can skip 1.1 ~ 1.4)
    1. Make 'CameraShake' Blueprint
    2. Make 'Camera Animation Sequence'
    3. Make CameraShake track and add step1's Camerashake
    4. Play step2's Camera Animation Sequence at UCameraAnimationCameraModifier::PlayCameraAnimation()
  2. run PIE 
  3. input Key 1 to run Camera Animation Sequence

Result
The transform track in the Camera Animation Sequence plays fine, but the CameraShake track doesn't in PlayInEditor

Expected

CameraShake track should be played.

 

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-166100 in the post.

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Won't Do
ComponentUE - Anim - Sequencer
Affects Versions5.0.3
CreatedOct 5, 2022
ResolvedApr 3, 2024
UpdatedApr 3, 2024