Resonance Reverb Effects are not working on Audio Gameplay Volumes. They are working on legacy Audio Volumes.
1) Launch AudioQA
2) Open the test map AQ_AudioGameplayVolumes
3) In the World Outliner, locate the asset AudioGameplayVolume_ReverbComponent
4) Select the Reverb Volume on the component
5) Remove the Underwater Reverb Effect
6) On Reverb Plugin Effect, select ResonanceAudio_MetalRoom_Reverb
7) In the World Outliner, select AGV_Reverb_SoundWave
8) Check off Override Attenuation
9) Set the Spatialization Method to Binaural
10) PIE
11) Enter the middle of the Reverb Component test box
Expected Result:
There is a big echoy reverb on the sound
Actual Result:
There is no reverb on the sound.
i have this problem UE4CC-Windows-58DC12AF4B97F057BD108FBFF569B2E9_0000
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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-167432 in the post.
0 |
Component | Audio-Gameplay-Engineering |
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Affects Versions | 5.1 |
Target Fix | 32.10, 5.6 |
Fix Commit | 37080363 |
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Created | Oct 18, 2022 |
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Resolved | Oct 14, 2024 |
Updated | Oct 18, 2024 |