Description

It has been noted that the default BelowNormal process priority set in UnrealBuildTool is not handled well with the Gen 12 Intel CPUs as processes are only scheduled on the E-Cores which causes degraded performance when compiling code. The calculation for the number of parallel jobs may also need to be adjusted.

Steps to Reproduce

see udn

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Fixed
Fix Commit23605849
Main Commit23605849
CreatedOct 26, 2022
ResolvedJan 7, 2023
UpdatedFeb 4, 2023