It has been noted that the default BelowNormal process priority set in UnrealBuildTool is not handled well with the Gen 12 Intel CPUs as processes are only scheduled on the E-Cores which causes degraded performance when compiling code. The calculation for the number of parallel jobs may also need to be adjusted.

Steps to Reproduce

see udn

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Fix Commit23605849
Main Commit23605849
CreatedOct 26, 2022
ResolvedJan 7, 2023
UpdatedFeb 4, 2023