When you hold down Ctrl key in the viewport set to Perspective mode, you can transform the selected actor(s) without having to actually click the transform gizmo. So Ctrl+LMB transforms on the X axis, Ctrl+RMB on the Y axis, and Ctrl+LMB+RMB on the Z axis.

The issue is that Ctrl key seems to also be used as a transform sensitivity modifier, so when held, the actor transformation becomes at least doubly sensitive, which is undesired when attempting to place the actor precisely.

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ComponentUE - Editor - Workflow Systems
Affects Versions5.0
CreatedNov 3, 2022
UpdatedJan 20, 2024
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