Undoing dragging trims doesn't undo the trim [Link Removed]
1) Launch AudioQA
2) In the Content Browser, go to Assets > SoundWaves > Mono > VO and right-click on voice_en_male_counting_1-10_seconds and select Edit Waveform
3) Add a Transform and set it to a "Waveform Tranformation Trim Fade
4) On the Waveform Display, click and drag the handles to change the trim
5) Ctrl-Z
Expected Result:
The Waveform trim undoes
Actual Result:
The Waveform trim doesn't undo as expected
I am not able to find world outliner how to enable it?
Undefined sysmbol: typeinfo for AActor when cross-compile linux dedicated server on windows
How to achieve HLSL Multiple Render Target in Material blueprints?
How does TextureRenderTarget2D get TArray<uint8> type data?
What method is used to fill polygonal regions when drawing spline mesh at run time?
How can i modify the param name in EQS node
Why does the REMOVE method of map container remove elements have memory leaks?
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-169805 in the post.
0 |
Component | UE - Audio - WaveformEditor Plugin |
---|---|
Affects Versions | 5.1 |
Target Fix | 5.2 |
Created | Nov 10, 2022 |
---|---|
Resolved | Jan 9, 2023 |
Updated | Feb 4, 2023 |