Reproduced 3/3 times. Issue also occurs in //UE5/Release-5.0 - CL 20979098 Binary. Confirmed NOT a Regression.

This is By Design. Replication for actors is disabled by default, and need to be enabled through class properties in order for child components to be replicated.

Steps to Reproduce
  1. Create a new Blank Project
  2. Create a new Actor Blueprint, wire as described:
    1. Debug Key B Pressed > Add Capsule Collision
    2. Drag off return value of Add Capsule Collision > Set Is Replicated (tick Should Replicate)
    3. In Class Details, set Auto Receive Input to Player0
  3. Add Actor to Level
  4. Set Number of Players to 2 and Net Mode to Listen Server
  5. PIE, have either Client or Server press B

Expected Result: Capsule appears to both Client and Server

Actual Result: Capsule only appears to whoever presses B

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By Design
ComponentUE - Networking
Affects Versions5.1
Target Fix5.2
CreatedNov 17, 2022
ResolvedNov 28, 2022
UpdatedNov 30, 2022
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