- Open attached project on ue5.1 [Link Removed]
- Select NS_3DGas Actor in Outliner
- Press Shift + F to move to the location
- Press Alt + S to start simulate session
or
- Create a project on ue5.1
- Enable Niagara Fluid Plugin
- Restart Editor to enable the plugin
- Uncheck "Enable World Bounds Checks" in WorldSettings pane
- Create a NiagaraSystem > New system from a template or behavior example > Grid 3D Gas Explosion
- Place the NiagaraSystem to the level
- Set location to 1048410.0 , 0 , 0
- Duplicate the Niagara actor
- Set location to 1049560.0 , 0 , 0
- Press Alt + S to start simulate session
Result:
The Niagara System placed at ( 1049560.0 , 0 , 0 ) is not displayed.