Compile UnrealLightmass
Download the licensee repro here - [Link Removed]
Open the project and build lighting, light distribution on the plane is incorrect (creates a sort of dome shadow). Using GPU lightmass the light distribution is correct.
See UDN for further details + individual steps to reproduce from scratch
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What is the difference between Camera and CineCamera?
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How to implement springarm components to scale according to mouse position in spawn?
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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-170769 in the post.
1 |
Component | UE - Graphics Features |
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Affects Versions | 5.0, 5.1 |
Target Fix | 5.3 |
Created | Nov 22, 2022 |
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Resolved | Jul 20, 2023 |
Updated | Aug 3, 2023 |