Regression: Tested in UE5/Release-5.0, the issue did not occur so this is a regression
Cast Dynamic Shadow should be enabled in the Landscape Grass Type by default, so shadows should be cast by the mesh used by the grass.
Actual Result: Cylinder grass does not cast any shadow on the terrain.
Expected Result: Cylinder grass casts shadows along the terrain.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-170796 in the post.
|Component||UE - Rendering - Shadows|
|Created||Nov 22, 2022|
|Resolved||Nov 23, 2022|
|Updated||Dec 14, 2022|