Regression: Tested in UE5/Release-5.0, the issue did not occur so this is a regression
Cast Dynamic Shadow should be enabled in the Landscape Grass Type by default, so shadows should be cast by the mesh used by the grass.
Actual Result: Cylinder grass does not cast any shadow on the terrain.
Expected Result: Cylinder grass casts shadows along the terrain.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-170796 in the post.
5 |
Component | UE - Graphics Features - Shadows |
---|---|
Affects Versions | 5.1 |
Target Fix | 5.2 |
Created | Nov 22, 2022 |
---|---|
Resolved | Nov 23, 2022 |
Updated | Dec 14, 2022 |