Description

Regression: Tested in UE5/Release-5.0, this issue does not occur and is a regression.

This issue occurs when packaging for Android ASTC, ETC2, and DXT. Packaging with Support Vulkan enabled results in a successful package. This issue only occurs on the VR Template project, as other default template projects do not encounter this issue. 

Steps to Reproduce
  1. Create a new VR Template project
  2. Disable "Support Vulkan" in Project Settings
  3. Enable "Support OpenGL ES 3.2" in Project Settings if it is not already enabled
  4. Package for Android 

Actual Result: Multiple errors occur with ShaderCompiler and the package fails

Expected Result: Project packages successfully for Android and can be run on the device

Callstack
 UnrealEditor-Engine.dll!FShaderCompilingManager::ProcessCompiledShaderMaps() [D:\build\++UE5\Sync\Engine\Source\Runtime\Engine\Private\ShaderCompiler\ShaderCompiler.cpp:4668]
 UnrealEditor-Engine.dll!FShaderCompilingManager::ProcessAsyncResults() [D:\build\++UE5\Sync\Engine\Source\Runtime\Engine\Private\ShaderCompiler\ShaderCompiler.cpp:5329]
 UnrealEditor-UnrealEd.dll!UE::Cook::FPackageDatas::PollPendingCookedPlatformDatas() [D:\build\++UE5\Sync\Engine\Source\Editor\UnrealEd\Private\Cooker\CookPackageData.cpp:2643]
 UnrealEditor-UnrealEd.dll!UCookOnTheFlyServer::PumpSaves() [D:\build\++UE5\Sync\Engine\Source\Editor\UnrealEd\Private\CookOnTheFlyServer.cpp:4118]
 UnrealEditor-UnrealEd.dll!UCookOnTheFlyServer::TickMainCookLoop() [D:\build\++UE5\Sync\Engine\Source\Editor\UnrealEd\Private\CookOnTheFlyServer.cpp:1318]
 UnrealEditor-UnrealEd.dll!UCookOnTheFlyServer::TickCookByTheBook() [D:\build\++UE5\Sync\Engine\Source\Editor\UnrealEd\Private\CookOnTheFlyServer.cpp:1261]
 UnrealEditor-UnrealEd.dll!UCookCommandlet::CookByTheBook() [D:\build\++UE5\Sync\Engine\Source\Editor\UnrealEd\Private\Commandlets\CookCommandlet.cpp:883]
 UnrealEditor-UnrealEd.dll!UCookCommandlet::Main() [D:\build\++UE5\Sync\Engine\Source\Editor\UnrealEd\Private\Commandlets\CookCommandlet.cpp:605]  [Callstack] 0x00007ff60489b0ce UnrealEditor-Cmd.exe!FEngineLoop::PreInitPostStartupScreen() [D:\build\++UE5\Sync\Engine\Source\Runtime\Launch\Private\LaunchEngineLoop.cpp:3715]
 UnrealEditor-Cmd.exe!GuardedMain() [D:\build\++UE5\Sync\Engine\Source\Runtime\Launch\Private\Launch.cpp:154]
 UnrealEditor-Cmd.exe!GuardedMainWrapper() [D:\build\++UE5\Sync\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:107]
 UnrealEditor-Cmd.exe!LaunchWindowsStartup() [D:\build\++UE5\Sync\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:244]
 UnrealEditor-Cmd.exe!WinMain() [D:\build\++UE5\Sync\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:282]
 UnrealEditor-Cmd.exe!__scrt_common_main_seh() [D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288]
 KERNEL32.DLL!UnknownFunction []
 ntdll.dll!UnknownFunction [] [Callstack] 0x00007ff60489b0ce UnrealEditor-Cmd.exe!FEngineLoop::PreInitPostStartupScreen() [D:\build\++UE5\Sync\Engine\Source\Runtime\Launch\Private\LaunchEngineLoop.cpp:3715]
 UnrealEditor-Cmd.exe!GuardedMain() [D:\build\++UE5\Sync\Engine\Source\Runtime\Launch\Private\Launch.cpp:154]
 UnrealEditor-Cmd.exe!GuardedMainWrapper() [D:\build\++UE5\Sync\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:107]
 UnrealEditor-Cmd.exe!LaunchWindowsStartup() [D:\build\++UE5\Sync\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:244]
 UnrealEditor-Cmd.exe!WinMain() [D:\build\++UE5\Sync\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:282]
 UnrealEditor-Cmd.exe!__scrt_common_main_seh() [D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288]
 KERNEL32.DLL!UnknownFunction []
 ntdll.dll!UnknownFunction []
 

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Fixed
ComponentUE - Platform - Mobile
Affects Versions5.1
Target Fix5.2
Fix Commit23847426
Main Commit23847426
Release Commit23615634
CreatedJan 3, 2023
ResolvedJan 25, 2023
UpdatedFeb 4, 2023