Regression: Tested in UE5/Release-5.0, this issue does not occur and is a regression.
This issue occurs when packaging for Android ASTC, ETC2, and DXT. Packaging with Support Vulkan enabled results in a successful package. This issue only occurs on the VR Template project, as other default template projects do not encounter this issue.
Actual Result: Multiple errors occur with ShaderCompiler and the package fails
Expected Result: Project packages successfully for Android and can be run on the device
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-173260 in the post.