Reproduced 3/3 times, issue does not occur in //UE5/Release-5.0 - CL 20979098 Binary. Confirmed Regression.
Issue seems to occur when the Virtual Camera actor is fully initialized? If Editor is restarted after deleting actor, Gamepad Input works, and continues to work until either another VCam actor is added to the current level, or a level is open that already contains a VCam actor.
Actual Result: Editor no longer registers Gamepad Inputs. Deleting the actor or changing levels does not resolve issue.
Expected Result: Editor continues to register Gamepad Inputs.
I am not able to find world outliner how to enable it?
How can i modify the param name in EQS node
Undefined sysmbol: typeinfo for AActor when cross-compile linux dedicated server on windows
What properties of the progress bar can be used for drag and drop highlighting?
What property of the Slider is the image used when dragging?
Why does the system plugin 'UnrealBuildTool' error could not be found when the project is compiled?
When I open UE4 4.24.3 it appears that. Does anyone know how to solve?
How to achieve HLSL Multiple Render Target in Material blueprints?
Why does the REMOVE method of map container remove elements have memory leaks?
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-173515 in the post.
0 |
Component | UE - Virtual Production - Tools - Virtual Camera |
---|---|
Affects Versions | 5.1 |
Target Fix | 5.2 |
Created | Jan 6, 2023 |
---|---|
Resolved | Jan 20, 2023 |
Updated | Jan 23, 2023 |