Description

CrashReporter: [Link Removed]
The Navmesh Modifier Component in blueprints does not properly update a levels navmesh.

Steps to Reproduce

1. Open editor (any project)
2. Add a Navmesh Bounds Volume to level
3. Increase NBV size to 1000,1000,1000
4. Create new actor blueprint
5. Add a box collision component
6. Add a navmesh modifier component
7. Set navmesh modifier area class to null
8. compile, put a copy of blueprint into level in the navmesh
9. Go to show>navigation

Results:

Navmesh does not update based on the navmesh modifier component

Expected:

Area within the box collision shows null value in the navmesh, creating an area void of any navigation.

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Fixed
ComponentUE - AI
Affects Versions4.8
Target Fix4.9
Fix Commit2619786
Release Commit2620167
CreatedJun 21, 2015
ResolvedJul 14, 2015
UpdatedApr 27, 2018