This is not a regression. Tested in //UE5/Release-5.0 CL20979098
The transform of a Virtual Bone can be changed in the Skeleton but isn't preserved this has caused some confusion with users.
Expect Results:
Either:
Actual Results:
The Virtual Bone is reset to the parent's position.
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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-174819 in the post.
1 |
Component | UE - Anim - Runtime |
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Affects Versions | 5.2 |
Target Fix | 5.3 |
Created | Jan 23, 2023 |
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Resolved | Jul 25, 2023 |
Updated | Aug 17, 2023 |