Fatal error due to FAsyncIOSystemBase::QueueDestroyHandleRequest during launching and packaging projects.
May be linked to: [Link Removed]
Fatal error!
DayDreaming.exe!FCrc::StrCrc32<wchar_t>()
+ 0 bytes
DayDreaming.exe!FAsyncIOSystemBase::QueueDestroyHandleRequest()
+ 0 bytes
DayDreaming.exe!LoadPackageInternal()
+ 0 bytes
DayDreaming.exe!ResolveName()
+ 0 bytes
DayDreaming.exe!StaticLoadObjectInternal()
+ 0 bytes
DayDreaming.exe!StaticLoadObject()
+ 0 bytes
DayDreaming.exe!UGameEngine::Init()
+ 0 bytes
DayDreaming.exe!FEngineLoop::Init()
+ 0 bytes
DayDreaming.exe!GuardedMain()
+ 0 bytes
DayDreaming.exe!GuardedMainWrapper()
+ 0 bytes
DayDreaming.exe!WinMain()
+ 0 bytes
DayDreaming.exe!__tmainCRTStartup()
+ 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]
kernel32.dll
+ 0 bytes
ntdll.dll
+ 0 bytes
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Head over to the existing Questions & Answers thread and let us know what's up.
0 |
Component | UE - Foundation - Core |
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Affects Versions | 4.8 |
Target Fix | 4.9 |
Fix Commit | 2589115 |
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Created | Jun 23, 2015 |
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Resolved | Jul 14, 2015 |
Updated | Feb 5, 2017 |