we can do a "cheap fix" here by adding the "IgnoreTypePromotion" metadata to the date time functions, but there are some underlying issues with the FindBestMatching func in this case causing it to fail.
Result: The connection is automatically broken
Expected: You can connect the pin and it will stay connected
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-175959 in the post.
3 |
Component | UE - Gameplay - Blueprint Editor |
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Affects Versions | 5.1, 5.2, 5.3 |
Target Fix | 5.3 |
Fix Commit | 25370875 |
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Main Commit | 25373061 |
Created | Feb 2, 2023 |
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Resolved | May 8, 2023 |
Updated | May 11, 2023 |