Description

The DefaultSceneRoot's tooltip claims, "Adding a new scene component will automatically replace it as the new root", but this is no longer true in 4.8 and 4.9. Instead, the DefaultSceneRoot remains in place and new components are added below.

I believe this is intended, but the tooltip is inaccurate.

Reproduced in 4.8.1 and Main (//depot/UE4/Promotable-CL-2598545)

Steps to Reproduce

1. Open any project
2. Create a new Actor Blueprint
3. Hover over the DefaultSceneRoot in the Components tab
4. Note the "Adding a new scene component will automatically replace it as the new root" comment in the tooltip
5. Add a new scene component

Result:
The new scene component is added below the DefaultSceneComponent, which remains the root

Expected:
This behavior is expected, however the tooltip is incorrect

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Fixed
ComponentUE - Gameplay - Components
Affects Versions4.8.14.9
Target Fix4.9
Fix Commit2624498
Release Commit2636450
CreatedJun 24, 2015
ResolvedJul 17, 2015
UpdatedApr 27, 2018