Licensees have reported that two UMaterialInterfaceEditorOnlyData objects are being created for duplicated assets, causing a name conflict when renaming.
/Game/NewMaterialInstanceConstant1 - An object named '/Game/NewMaterialInstanceConstant1.NewMaterialInstanceConstant1' already exists.
Couldn't rename `MaterialInstanceConstant
/Game/NewMaterialInstanceConstant1.NewMaterialInstanceConstant1'
I am not able to find world outliner how to enable it?
How to achieve HLSL Multiple Render Target in Material blueprints?
How can i modify the param name in EQS node
What controls of umg have mouse wheel events in UE4.27?
Why does the REMOVE method of map container remove elements have memory leaks?
Delay nodes occasionally don't fire the "Completed" output in a nativized build
What method is used to fill polygonal regions when drawing spline mesh at run time?
Undefined sysmbol: typeinfo for AActor when cross-compile linux dedicated server on windows
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-176612 in the post.
3 |
Component | UE - Rendering Architecture - Materials |
---|---|
Affects Versions | 5.1, 5.2 |
Target Fix | 5.3 |
Fix Commit | 24907503 |
---|
Created | Feb 9, 2023 |
---|---|
Resolved | Apr 4, 2023 |
Updated | Apr 4, 2023 |