Landscape with 3 layers renders with corrupted texture coordinates for one of the layers when running on iOS/Metal.

Disabling the LANDSCAPE_BUG_WORKAROUND shader file fix causes the problem to occur for OpenGL also

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Cannot Reproduce
ComponentUE - LD & Modeling - Terrain - Landscape
Affects Versions4.84.9
Target Fix4.9
CreatedJun 26, 2015
ResolvedJul 22, 2015
UpdatedSep 16, 2019