Atmospheric Fog when placed inside of a Blueprint, and the BP placed in level will render correctly in PIE and Editor but will not render at all in Standalone Game, Launch or Packaged Games. This is a regression from 4.7.6.
Also reproduced in Main Promotable-CL-2599540
RESULTS: Background is Completely Black
EXPECTED: Atmospheric Fog should be rendering into background.
error message when install in U.E 5.3 - IS-IN-FCO2-82
How does TextureRenderTarget2D get TArray<uint8> type data?
How do I set a material as a post-processing material?
Why does the REMOVE method of map container remove elements have memory leaks?
What is the difference between Camera and CineCamera?
What is the cause of the packaging error falling back to 'GameUserSettings' in ue5?
How to delete some elements correctly when deleting an array loop?
Head over to the existing Questions & Answers thread and let us know what's up.
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Component | UE - Graphics Features |
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Affects Versions | 4.8, 4.8.1, 4.9 |
Target Fix | 4.9 |
Fix Commit | 2605555 |
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Created | Jun 29, 2015 |
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Resolved | Jun 30, 2015 |
Updated | Apr 27, 2018 |