Description

Begin and End Overlap events continuously trigger while a character moves within a collision component of a Blueprint Actor that Simulates Physics if the collision component has Auto Weld enabled.

User's test project attached.

Reproducible in 4.9.1-2689999

https://answers.unrealengine.com/questions/306892/bug-with-overlaps-events-and-physics-simulation.html

Steps to Reproduce

1. Open the attached test project named 'OverlapTest'
2. PIE
3. Walk into the trigger sphere of the Pickup bp

Result:
BeginOverlap and EndOverlap will be triggered multiple times

Expected:
For BeginOverlap and EndOverlap to be triggered once like they are when Auto Weld and Physics Simulation is disabled

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Fixed
ComponentUE - Gameplay
Affects Versions4.8.14.94.9.1
Target Fix4.12
Fix Commit2783444
Main Commit2783444
CreatedJun 29, 2015
ResolvedNov 30, 2015
UpdatedApr 27, 2018
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