Begin and End Overlap events continuously trigger while a character moves within a collision component of a Blueprint Actor that Simulates Physics if the collision component has Auto Weld enabled.
User's test project attached.
Reproducible in 4.9.1-2689999
1. Open the attached test project named 'OverlapTest'
2. PIE
3. Walk into the trigger sphere of the Pickup bp
Result:
BeginOverlap and EndOverlap will be triggered multiple times
Expected:
For BeginOverlap and EndOverlap to be triggered once like they are when Auto Weld and Physics Simulation is disabled
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