Notice that the actors created through dataprep does not exectute the construction script while the actor spawnd directly in the scene does.


Reported in the UDN [Link Removed]


Steps to Reproduce

1) Create a Blueprint that generate a static mesh component and randomly assign a mesh in construction script

2) in the dataprep recipe spawn that blueprint 

3) Commit

4) move the actors imported in the level


[Image Removed]

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ComponentUE - Editor - Content Pipeline - Visual Dataprep
Affects Versions5.25.35.1
Target Fix5.3
CreatedMar 9, 2023
UpdatedMar 20, 2023