Notice that the actors created through dataprep does not exectute the construction script while the actor spawnd directly in the scene does.


Reported in the UDN [Link Removed]


Steps to Reproduce

1) Create a Blueprint that generate a static mesh component and randomly assign a mesh in construction script

2) in the dataprep recipe spawn that blueprint 

3) Commit

4) move the actors imported in the level

5) the shape is not changing (between cone, cylinder, cube) showing the construct script is not run.


[Image Removed]

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CreatedMar 9, 2023
UpdatedFeb 27, 2024
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