Reported here [Link Removed]
Also see attached screen capture.
Could be that we do not pause rendering when resizing.
How does TextureRenderTarget2D get TArray<uint8> type data?
How do I set a material as a post-processing material?
Why does the REMOVE method of map container remove elements have memory leaks?
How to delete some elements correctly when deleting an array loop?
How would I go about lerping the rotation instead of it snapping when turning (pls dont sue me epic)
Does media player's OpenFile method support dynamically opening a video file?
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-180492 in the post.
12 |
Component | UE - Platform - Apple |
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Affects Versions | 5.1 |
Target Fix | 5.5 |
Fix Commit | 28181955 |
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Created | Mar 16, 2023 |
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Resolved | Apr 9, 2024 |
Updated | Oct 29, 2024 |