Array Contains node does not recognize compatible elements after saving and restarting the editor.
1. Open Editor (any project)
2. Open any blueprint
3. Create the blueprint nodes in the attached image
4. Compile, save, close the editor
5. Re-open the editor and blueprint
Results:
Can't connect pins warning from "Contains Array" node
Expected:
Either warning appears before closing the editor or no warning appears after re-opening the editor.
Delay nodes occasionally don't fire the "Completed" output in a nativized build
I am not able to find world outliner how to enable it?
Undefined sysmbol: typeinfo for AActor when cross-compile linux dedicated server on windows
Installer 4.10 failed with error code R-1603
Head over to the existing Questions & Answers thread and let us know what's up.
0 |
Component | UE - Gameplay - Blueprint |
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Affects Versions | 4.8.1, 4.9 |
Target Fix | 4.9 |
Fix Commit | 2612514 |
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Created | Jul 1, 2015 |
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Resolved | Jul 7, 2015 |
Updated | Apr 27, 2018 |