We have a delegate for Montage_GetBlendingOutDelegate, but not one for OnMontageEnded.
Source UDN: [Link Removed]
Try to get/query the a OnMontageEnded delegate in C++ similary to how you can query OnMontageBlendingOut and you will see that OnMontageEnded is not exposed.
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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-181069 in the post.
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Component | UE - Anim - Gameplay |
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Affects Versions | 5.2 |
Target Fix | 5.3 |
Created | Mar 22, 2023 |
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Resolved | Aug 8, 2023 |
Updated | Aug 10, 2023 |