Description

Character tick event will continue to trigger even if Start with Tick Enable is set to false.

Workaround:
Setting "Set Actor Tick Enable" to false on Begin Play will prevent the tick event from triggering.

Steps to Reproduce

1. Open Blueprint Third Person template project
2. Open ThirdPerson Character blueprint
3. In Details, set "Start with Tick Enabled" set to false
4. Add Event Tick and wire into a Print string node
5. PIE

Result:
String is printed to the screen every tick

Expected:
Event tick is ignored when Start with Tick Enabled is false (until Tick is enabled)

Community References

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Fixed
ComponentUE - Gameplay
Affects Versions4.8.1
Target Fix4.9
Fix Commit2612886
CreatedJul 2, 2015
ResolvedJul 7, 2015
UpdatedApr 27, 2018