No longer occurs as of 4.9
"ERR: Transient text cannot be serialized" after converting to 4.8. Many users are seeing them in the logs.
Example Project:
[Link Removed]
1. Download the Example project (which was converted from 4.7.6 to 4.8.1)
2. Launch in game mode with logging enabled
3. Observe the logs
Result: You will see "ERR: Transient text cannot be serialized" in the logs
Why does the REMOVE method of map container remove elements have memory leaks?
How to delete some elements correctly when deleting an array loop?
How does TextureRenderTarget2D get TArray<uint8> type data?
How do I set a material as a post-processing material?
Does media player's OpenFile method support dynamically opening a video file?
Head over to the existing Questions & Answers thread and let us know what's up.
0 |
Component | UE - Foundation - Core |
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Affects Versions | 4.8, 4.8.1 |
Target Fix | 4.9 |
Created | Jul 3, 2015 |
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Resolved | Jul 17, 2015 |
Updated | Feb 5, 2017 |