Licensee reports an issue with MeshDescription indexing when reversing a degenerate triangle.
Somehow arrange to have a mesh with a degenerate triangle where one of the vertex indices is repeated (this should never happen), instance it with a mirrored scale, and try to merge it with another static mesh.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-183328 in the post.
| 0 |
| Component | UE - Editor - Content Pipeline - Import and Export |
|---|---|
| Affects Versions | none |
| Target Fix | none |
| Created | Apr 14, 2023 |
|---|---|
| Updated | Jun 18, 2025 |