Description

Licensee reports an issue with MeshDescription indexing when reversing a degenerate triangle.

Steps to Reproduce

Somehow arrange to have a mesh with a degenerate triangle where one of the vertex indices is repeated (this should never happen), instance it with a mirrored scale, and try to merge it with another static mesh.

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-183328 in the post.

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Unresolved
CreatedApr 14, 2023
UpdatedFeb 28, 2024
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