When opening a new IK rig, the window that prompts the user to select a skeletal mesh does not open immediately. However, a skeletal mesh can still be selected in the details panel in the IK window.
Does not reproduce in the following:
//UE5/Release-5.1 CL 2390901
//UE5/Release-5.0 CL 20979098
1. Open blank UE5.2 Preview 2 project with third person template
2. Create a blank IK rig in content browser (Animation > IK Rig > IK Rig)
3. Open newly created IK Rig.
Result:
Window to select Skeletal mesh does not appear when editing newly created IK rig
Expected:
Window to select Skeletal mesh appears when editing a new IK rig.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-184409 in the post.
0 |
Component | UE - Anim - Rigging - Retargeting |
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Affects Versions | 5.2 |
Target Fix | 5.3 |
Created | Apr 26, 2023 |
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Resolved | May 2, 2023 |
Updated | Jun 2, 2023 |