This is the same behavior for HLOD generation of World Partition.
Replace is useful when there is a material that changes parameters with information such as camera.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-185857 in the post.
| 0 |
| Component | UE - World Creation - Worldbuilding Tools - HLOD |
|---|---|
| Affects Versions | 5.1, 5.2 |
| Target Fix | 5.3 |
| Created | May 15, 2023 |
|---|---|
| Resolved | May 15, 2023 |
| Updated | May 19, 2023 |