add a capsule component to a blueprint, and scrub the "radius" value with your mouse till it's as high as it can go.
If you exceed the half-height value, your capsule is now totally fudged until you close and re-open the blueprint. It's stuck at that radius.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-18631 in the post.
| 0 |
| Component | UE - Gameplay - Components |
|---|---|
| Target Fix | 4.11 |
| Fix Commit | 2639247 |
|---|
| Created | Jul 14, 2015 |
|---|---|
| Resolved | Jul 30, 2015 |
| Updated | Apr 27, 2018 |