Debugging the code I have been able to verify that in GeometryCollectionComponent.cpp line:2318, the if condition happens every two frames.
I think DynamicCollection is not setting all the frames as Dirty, so it skips the geometry update.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-186998 in the post.
|Component||UE - Simulation - Physics|
|Created||May 25, 2023|
|Updated||May 30, 2023|