There is no particular error. Developer can ignore it.
Result:
Ensure occurs :
Ensure condition failed: false [File:D:\dev\UnrealEngine-5.2.0\Engine\Source\Runtime\Engine\Private\LevelStreaming.cpp] [Line: 1018]
UnrealEditor-Engine-Win64-Debug.dll!ULevelStreaming::UpdateStreamingState(bool & bOutUpdateAgain, bool & bOutRedetermineTarget) Line 1018 C++
UnrealEditor-Engine-Win64-Debug.dll!UWorld::UpdateLevelStreaming() Line 3897 C++
UnrealEditor-Engine-Win64-Debug.dll!UGameViewportClient::Draw(FViewport * InViewport, FCanvas * SceneCanvas) Line 1597 C++
UnrealEditor-Engine-Win64-Debug.dll!FViewport::Draw(bool bShouldPresent) Line 1852 C++
UnrealEditor-UnrealEd-Win64-Debug.dll!UEditorEngine::Tick(float DeltaSeconds, bool bIdleMode) Line 2162 C++
UnrealEditor-UnrealEd-Win64-Debug.dll!UUnrealEdEngine::Tick(float DeltaSeconds, bool bIdleMode) Line 519 C++
UnrealEditor-Win64-Debug.exe!FEngineLoop::Tick() Line 5812 C++
UnrealEditor-Win64-Debug.exe!EngineTick() Line 62 C++
UnrealEditor-Win64-Debug.exe!GuardedMain(const wchar_t * CmdLine) Line 191 C++
UnrealEditor-Win64-Debug.exe!LaunchWindowsStartup(HINSTANCE__ * hInInstance, HINSTANCE__ * hPrevInstance, char * __formal, int nCmdShow, const wchar_t * CmdLine) Line 233 C++
UnrealEditor-Win64-Debug.exe!WinMain(HINSTANCE__ * hInInstance, HINSTANCE__ * hPrevInstance, char * pCmdLine, int nCmdShow) Line 284 C++
[Inline Frame] UnrealEditor-Win64-Debug.exe!invoke_main() Line 102 C++
UnrealEditor-Win64-Debug.exe!__scrt_common_main_seh() Line 288 C++
kernel32.dll!00007ff8b5217614() Unknown
ntdll.dll!00007ff8b6d026a1() Unknown
I am not able to find world outliner how to enable it?
Undefined sysmbol: typeinfo for AActor when cross-compile linux dedicated server on windows
How can i modify the param name in EQS node
What method is used to fill polygonal regions when drawing spline mesh at run time?
How to achieve HLSL Multiple Render Target in Material blueprints?
Delay nodes occasionally don't fire the "Completed" output in a nativized build
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-187255 in the post.
0 |
Component | UE - World Creation - Worldbuilding Tools |
---|---|
Affects Versions | 5.2 |
Target Fix | 5.3 |
Created | May 29, 2023 |
---|---|
Resolved | Jun 5, 2023 |
Updated | Jun 12, 2023 |